
Next up
Kumper is now back in development!
It's been months since I haven't worked on this game, but now I picked up on this again and actually reworked everything from zero just yesterday. This is the progress so far.
This build is now playable too!
#BadArtChallenge Finally a Gamejolt art quest where I got time to make!!!!
Attempted to make the #Shrek5 trailer from memory... Yeah I couldn't remember what the daughter looked like aside from that uncanny genZ girl look.
(Made in the legendary MS Paint)
What's for dessert? A whole new level!
Working on a cake themed level where it already requires some platforming skills, and also where I get to test the platformer physics underwater (under chocolate milk in this case?)
Late #Mario #fanart for #MarioDayArt!
#MarioDayPowerUp My favourite Mario power up is the propeller hat.
#WIPWednesday Some more progress on #Kumper: 0.2.0!
Revamped the whole level and added some more features, the first level is now more focused in teaching the player the main mechanics and how the levels are usually designed in this game.
90's localization be like:
Watch your head!
Working on a cave themed level, which it will make a huge part of the story (Yes, there's going to be a plot in this!)
#FanArtFriday I never played #Undertale (only a lil bit of Deltarune I), but I somehow used to be obsessed in this lol, I watched gameplays of insane fan-games and those "oh oh oh oh oooh oh stronger than you" fan animations LMAO
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