Next up
Reworked the entire pathfinding system to make it easier to implement
Almost done reprograming one of the AI's with an entirely rewritten navigation system for easier use. Afterwards, time to work on a complex system for a group of enemies :)
A little shading experiment that uses a trick made by Cody Gindy to make the model look painterly by painting over the world normal maps.
Under the Desert Sky~
I wanted to remaster, an older piece of mine. How did I do? Tap/swipe to see the piece I created a whole year ago in January of 2023!
Funny lethal company video lol https://youtu.be/bsVEaa9lCOo
Update the header and whatnot. Current progress on the tech demo is going smoothly as I just finished one of the maps after a couple iterations. Hopefully I can get it out by December, though it may depend on college work :/
Early Menu Preview :)
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