
Next up
We added a new skill – Skyfall. All undead await death from the skies! Update soon!
We are working on a location called "Prison of Souls" and testing new punches. What do you think?
Throwing barrels into skeletons in Running Rogue
Getting ready for Christmas? Have you decorated your Christmas tree?
Seal Island Intro! For #ScreenshotSaturday!
We added a dash so that the player can dodge the attacks and save himself if the enemy pushed him into the abyss
As an experiment, we added the Force skill! It can be used in combat and for Rocket Jump to travel long distances. We want the skill to be used not only in combat, but also to work for parkour. We also added new punch animations.
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
In Running Rogue will win only the most agile and skilful!











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