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When you wake up and do not understand where you are. Start hall in the Prison of Souls.
We are working on a location called "Prison of Souls" and testing new punches. What do you think?
Throwing barrels into skeletons in Running Rogue
Running Rogue celebrates Christmas! Harlem Shake is back in style!
The Running Rogue team wishes everyone a Merry Christmas! Expect updates and releases in the new year!
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
As an experiment, we added the Force skill! It can be used in combat and for Rocket Jump to travel long distances. We want the skill to be used not only in combat, but also to work for parkour. We also added new punch animations.
It's Highnoon, baby! This Ultimate ability will help you deal with a formidable group of opponents quickly and in style! What do you think of the idea?
Seal Island Intro! For #ScreenshotSaturday!
I'm trying to make punches im my game more satisfying. Here's progress so far















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