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Float like a butterfly, sting like a bee!
We added a dash so that the player can dodge the attacks and save himself if the enemy pushed him into the abyss
I'm trying to make punches im my game more satisfying. Here's progress so far
In Running Rogue will win only the most agile and skilful!
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
As an experiment, we added the Force skill! It can be used in combat and for Rocket Jump to travel long distances. We want the skill to be used not only in combat, but also to work for parkour. We also added new punch animations.
We are working on a location called "Prison of Souls" and testing new punches. What do you think?
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Getting ready for Christmas? Have you decorated your Christmas tree?
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