Game
Tropi

3 years ago

It took a while, but I've finally been able implement a checkpoint system into Tropi.




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It's been a while since I posted something here. I think it's safe to say that I finished my Defender-style level set in Bonaire. I had to learn new things and put in a lot of work to get things right, but it's finally here.

I made some changes to the level-select screen, deciding to go back to using the UI I originally had in mind.

Let me know what you think.

Added a new enemy and item for my Defender-inspired level. Let me know what you think of the designs and animations. Are they good? Bad? An abortion?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

It's been a while since I posted something. Here's an animated sprite I made of a money bag exploding? Thoughts? Anything I can do to improve it?

@ddemkoo is a Jolter to Watch and a creator who makes games, music, art, websites, and everything else in-between! Follow @ddemkoo before the quest ends on March 11 and you'll get Coins!

It's been a while since I posted something here, but I finally implemented gamepad support in Tropi with full analog movement.

Updated a money bag explosion animation. Thoughts?

Congratulations to our War Thunder quest winners!

The quests and event may be over, but you can still play the game: https://bit.ly/playwarthundergj

Thank you to everyone who entered!

I’ve been thinking of changing the way enemies leave behind coins after dying. Tell me if this is a good idea or not- the coins fall to the ground and disappear after doing so, giving the player a small amount of time to grab them.