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1,043
4 years ago

Just made my first LowPoly player model using #blender , imported it into #Unity and did some W.I.P jetpack and shooting functions :D
So proud of me XD




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Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.

Sorry, no animations or textures yet—it’s all placeholders for now!

topology of our main character model so far

W.I.P Halo-Like FPS style shooter. Do you like it?

HAM: The Game launched today!

It's a chaotic co-op factory management game where you and your friends struggle to fulfill endless orders while everything falls apart around you.

Wishlist and learn more: https://bit.ly/HamTheGame

Join me on an epic journey as I create a thrilling third-person shooter, blending the relentless combat of Helldivers 2 with the brutal chaos of Space Marine 2

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

Room for my friend

Player-Movement working for my isometric/post-apocalypse game