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1,043
4 years ago

Just made my first LowPoly player model using #blender , imported it into #Unity and did some W.I.P jetpack and shooting functions :D
So proud of me XD




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W.I.P Halo-Like FPS style shooter. Do you like it?

Player-Movement working for my isometric/post-apocalypse game

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

Card Corner is an idle poker game that sits in the corner of your screen while you do other things.

Deal cards, gain chips, buy score-multiplying buildings, complete achievements, and grow stronger across ascensions.

Play the demo: https://bit.ly/CardCornerSteam

POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"

Reality hits: “Damn… this is crazy hard...”

@ZAUM_SP 's ZERO PARADES: For Dead Spies is a mind-warping story of espionage and team-building in an original yet achingly familiar setting.

Play the Steam Next Fest demo now: https://bit.ly/ZeroParades

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

Join me on an epic journey as I create a thrilling third-person shooter, blending the relentless combat of Helldivers 2 with the brutal chaos of Space Marine 2

HOLY UPGRADE BRO

I SWEAR THE TEXTURE PAINTING THING WAS ALL I NEEDED ACTUALLY

Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...