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1,043
4 years ago

Just made my first LowPoly player model using #blender , imported it into #Unity and did some W.I.P jetpack and shooting functions :D
So proud of me XD




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W.I.P Halo-Like FPS style shooter. Do you like it?

Player-Movement working for my isometric/post-apocalypse game

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

Here are all 7 Koopalings with my interpretation on how they'd look in Illumination's movies.

Give me feedback and any thoughts!

Spooky ahhh ghost-town 👻- what should be the game around it 🎮?

POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"

Reality hits: “Damn… this is crazy hard...”

Here's another Bandit Trap inspired model I made in #Blender... Don't sit on this chair!!

Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.

Sorry, no animations or textures yet—it’s all placeholders for now!