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1,043
4 years ago

Just made my first LowPoly player model using #blender , imported it into #Unity and did some W.I.P jetpack and shooting functions :D
So proud of me XD




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POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"

Reality hits: “Damn… this is crazy hard...”

Player-Movement working for my isometric/post-apocalypse game

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Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.

The game's playtest has begun. We're celebrating with a quest!

Learn more: https://bit.ly/ShopCrushGJ

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

AI-Buddy can now given commands, to flash rooms. [W.I.P.]

Yippee, wahoo, yaheeeee!

Little something I put together in Blender and Krita for #Mar10 Day, 2026.

Join me on an epic journey as I create a thrilling third-person shooter, blending the relentless combat of Helldivers 2 with the brutal chaos of Space Marine 2