Loading...
834
Game
Kirby: Wacky Episode
3 years ago

Kirby & The Eternal Paradise: Wacky Episode - Version 0.3.2 is now available for download! Experience the definitive version of the demo in this last patch!
https://gamejolt.com/games/kirbyeternalparadise/715188

#kirby #fangame #gaming #gamedev #gamedesign #gamemaker #videogame


Yes, I am now truly done with the Wacky Episode, and will now be getting some rest (for real this time!!)

-0.3.2 Patch Notes-

Movesets

-Some attacks can now be canceled earlier, or can now be canceled

-Cutter Boomerang damage output is reverted to 10, but now pierces enemies

-Hyper Boomerang damage output is now 12, and now has boomerang physics

-Propeller Cutter's launch distance has been adjusted

-Burning's hitbox & launch distance have been adjusted

-Sword Spin's damage output is increased to 10

-Sword Beam's damage output is increased to 10

-Sword Beam's hitbox is now consistent on startup

Enemies & Bosses

-Enemy & Boss HP has been toned down a bit

-Boss #2 has a new attack

-Bosses #2 & 5's background now scrolls slower

-Bosses #3 & 6 now have more chances to inhale projectiles

-Boss #4 has a new arena (again)

-Bosses #4 & 5's patterns & moves have been slightly adjusted

-Boss #6's patterns & moves have been heavily adjusted

-Boss #6 now doesn't reach the corners of the screen

General Improvements

-Ability stars can now be transferred to an empty second slot if Kirby has an ability.

-Now possible to drop down ladders by tapping Down + A

-Reduced the Screen Shake effect

-Reduced the Warpstar hitbox

-New UI elements while riding the Warpstar

-Tweaked buffering while inhaling, smaller chances to accidentally spit out something.

-Fixed a bug where the fullscreen/windowed state wouldn't save when resetting the game

-(Hopefully) Fixed a bug where the game would crash under certain conditions while regaining Cutter, please report if this still happens to any of you.



5 comments

Loading...

Next up

2 years of development for my Zelda fangame! :)

Thank you all for the support, here's a new compilation video!

[Platform: PC - Release date: TBD]

#zelda #fangame #gamedev #retrogame #pixelart

Just did an arena run in Kirby Wacky Episode - 3:43.76 IGT (Fire/Hammer)

Working on weather effects, so I decided to recreate one of the most iconic Zelda scene: Link's House on that fateful night, from A Link to the Past! GBC-Style ⛈️

#zelda #fangame #gamedev #gamedesign #retrogame #pixelart

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

When low on health, you'll now enter Peril Mode, a new mechanic which allows comebacks against very strong foes. Will have further potential with the Rings system💍

#zelda #fangame #gamedev #gamedesign #retrogame #pixelart

Who's excited for the new Kirby Air Riders?

Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!

The May Showcase is here! Quite proud of this one. A four part video showcasing some of the new additions to the game. This one's meaty!

This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.

Here are some of the latest changes for Eternal Paradise, with more of em coming at a later date!