1 year ago

Ku2 – scene with a train it is aaarr!

Saturday again. Gaming again. At the country house, village. I take with myself notebook Asus F3s. And I played in it in Quake 2. And I don’t launch anything else. And a single thing I did.


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I install Dev Cpp for Winfows Xp. And check, that Visual Studio 6 C can start. From programs I have Visual Studio 6 with Visual Basic 6 and Visual C 6. So, I can seat and learn something. And, I have interest to make program in old Visual Studio or another ide.

And village – it is a time for little physical work, very good for health. And time for free time. And, of course, I need to drink a may tea from thick glass tumbler.  Weather was good. And it was a may. Last saturday in may. I was there. And by the evening it starts to be colder. Rather cold to see it. It was colder. So unexpected.

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And main feature it is videogames, of course. And I play games! Of course, play ok! In a second quake. And quake surprise me this time. My first attempt was like this. I play it as a straight going shooter. To go from point A to point B. And, maybe, a little to walk a side. Ok. As idea, it is, almost, straight walk. Shoot and go forward. And watch industrial landscapes.

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And second attempt. It was already a little different. I get heat game is going to be trickier. Labyrinth is bigger. And I stuck in level with name Supply something. And I need to return to previous map. As I understand. And need to go to some place.  But button F1 it is good to read information! And at first time I never read it. So, it is already interesting level design. Go back to previous map.

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And also, it was a cool moment. It was a scene with train. Witch I get as a puzzle. And, I cannot walk it though as a first attempt. First, it is good to push a button. And after, I start to jump at rails. And they are under voltage. And I try to jump to some place under the train. Train is stopped. And I think that somewhere in train there is a way out. Or something valuable. I jump many times. And I think almost successful. Bu all the time I die. On no! And I even make a pause. And start again. And this moment was about another way to solve it. It is to turn of electricity. And walk the rails very calm. And get to the ladder. And push the button. So, we see, that game from stupid shooter in this moment turns into something tricky.

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So, a train. It is like Half Life. And I even start to think that concept of Half Life goes from this scene of second Quake. So, it is such investigation. About to push buttons. Search ways. Shooting, of course too.

In this plan, I want more a stupid run and shoot. And I played in level easy. Just for interesting. And here I get a puzzle. Such a puzzle.

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And, also, it was a scene with a crate. And crate is going automatically. And you can follow him. And I watched a lot how it goes. And I can to follow it, in door that opens. And it was a secret. And I though it is a way forward. And it was a secret. Symbol Quake.

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I take a notice, that game is not just run forward and little walk and shoot everyone. And it is a industrial base, techno base. Push buttons. Take a look to the mechanisms move. Look at what there is on a scene. So, it goes tricky.

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Quake – it is very interesting game, of course. Very different. Color theme very cool. Design of objects. Everything is done here with interesting to explore. And shooting and explore, also exists. And it is a straight idea for Half Life.

Dima Link is making retro videogames, apps, a little of music, and some retro more.

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