Next up
k coming out of hiatus for this game
the game is getting an artstyle change and recode and stuff, im not happy w how the game turned out initially
Last Week At Silly's Devlog No. 4:
Made room props collideable, NPC dialogue, and some other stuff behind the scenes to make this section run smoother. I will be done with this part for now, I most likely will move on to the nightshift segment now.
Last Week At Silly's Devlog No. 2:
Implemented a placement system for props in the tycoon section along with a system for buying props and other stuff from the shop.
Last Week At Silly's Devlog No. 3:
Started work on a topdown section, which takes place after you finish stuff in the tycoon. Here you can talk to NPCs and interact with the environment. I didn't implement either yet, this is just a demo for the devlog.
LWAS DEVLOG 6!! (I NEED OPINIONS)
sup new fangame communityhgfasdf





















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