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V1.0.1 Changelog
- Fixed a trophy bug that would give you the platinum after getting all trophy's of the same rarity
(e.g. all bronze)
- Nerfed power drain
(1.5x more power)
- Actually made the game accessible
(the page was still on dev log mode - My bad)
V1.1.4 Changelog
- Added an option to switch between 6 or 9 minute nights after some feedback
(The animatronics will also move a bit quicker on 6 minute nights besides Freddy who I kept the same because of his shorter 3 second timer)
V1.0.2 Changelog
- Changed static assets to be Halloween themed during October
(Screenshot above)
- Added a new trophy for opening the game in October
The Rat
Besides a small insta-kill glitch when starting the night again after losing a life and luring animatronics with the Audio Lure, the movement is implemented.
It was a lot easier than I made it out to be in my head...
(They'll be a lot slower in-game)
HEYYYYYYYYYYYYYYY
i was feeling a bit 𝓹𝓮𝓬𝓴𝓲𝓼𝓱...
so i decided to combine myself some remodels 𝐓𝐎𝐃𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐘𝐘 this will fill my stomach to the BRIIINK
V1.1.6 Changelog
- Nerfed Chica & Bonnie, buffed Foxy - all to be closer to the original game
(Now Chica & Bonnie can't kill you until you switch to camera mode, and Foxy can kill you whenever.)
- Doors can't be toggled if in camera mode
"This is where their story ends"
LCD FNaF 6 now in development. Link below
EVERY FNAFMAS 2025 DONATION GOAL :D
Let Me Know What You Are Most EXCITED For! See You December 20th :)
We Have More Than DOUBLE Last Years Count Which Is INSANE. Thank You All So Much For Allowing Me To Showcase All Of These AMAZING Games And Projects.
Making good progress in terms of assets at the moment. Here's some images from the game
The office
The custom shift menu
and the (incomplete) title screen













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