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Something I forgot to show yesterday is the different background for Custom Shift
I made the background a more burnt colour inspired by the pizzeria burning down in the canon ending of FNaF 6
V1.1.6 Changelog
- Nerfed Chica & Bonnie, buffed Foxy - all to be closer to the original game
(Now Chica & Bonnie can't kill you until you switch to camera mode, and Foxy can kill you whenever.)
- Doors can't be toggled if in camera mode
V1.1.4 Changelog
- Added an option to switch between 6 or 9 minute nights after some feedback
(The animatronics will also move a bit quicker on 6 minute nights besides Freddy who I kept the same because of his shorter 3 second timer)
Making good progress in terms of assets at the moment. Here's some images from the game
The office
The custom shift menu
and the (incomplete) title screen
This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.
Besides a small insta-kill glitch when starting the night again after losing a life and luring animatronics with the Audio Lure, the movement is implemented.
It was a lot easier than I made it out to be in my head...
(They'll be a lot slower in-game)
V1.0.4 Changelog
- Hotfix for a major visual bug where you could drag objects around
William Afton and his stupid purple car he cared about more than his KIDS
V1.0.1 Changelog
- Fixed a trophy bug that would give you the platinum after getting all trophy's of the same rarity
(e.g. all bronze)
- Nerfed power drain
(1.5x more power)
- Actually made the game accessible
(the page was still on dev log mode - My bad)
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