

Lore and improvements
Aside from some improvements to the environment, I'm taking advantage of the opportunity to implement Painmon's lore and some improvements to the textures and code.
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Next up
Old lore / new lore
The story has changed a lot throughout the development of #ReunionFate, so I've updated the game description.
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There's no one
#FateReunion is getting closer, closer and closer for everyone. The story and the characters are here, all that's left is to see if everything is right.
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Sprite Redesign
Moris/Zombie is one of the first characters to have expressiveness, but his sprites are outdated, so I'm improving him to adapt to the new system.
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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Final cinematics
Finally, everything is in place. #ReunionFate is in the final stages of releasing its demo. All that's left is to test that everything works.
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The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
A trailer made with love
Today I confirm: Reunion Fate Demo has a release date, and I'm working hard to give you a video that will get you excited for its release
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Cinematics and Context
Looking at my gameplay, I think more explanation is needed to address certain concerns. Therefore, I will create a cinematic that addresses some of the concerns.
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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
It's official
#ReunionFate DEMO is getting closer and closer because I've been able to speed up the work, all that's left is to test the game and make sure everything works properly.
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