11 months ago

LOTS of concept art & artworks for #TimeTomias!

These where originally posted on Newgrounds, but where made way before.

"Time Tomias" is also another big project in development by me, I also got to make prototypes for it! https://scratch.mit.edu/studios/33132790/




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Menus and sub-menus!

Added menu navigation! You can now either continue the game from your last "checkpoint", or just go to the level selection screen and play a level freely, and then the other essential buttons.

CHASE!!!

Tomias is trying to get the time machine back even with his claws out, while Brat is running for his life... Where those claws have been in?

I'll start drawing in other artstyles like before instead of the usual rendering I've been doing latelly.

Forgot to show off the cake themed level with its final tileset!

Before the long development pause from months ago, I still managed to finish 2 sections of this level, but didn't got to show it...

This level will be fully remade anyways, it's too messy!

JUST SHARED MY FIRST EVER NARRATIVE ANIMATION!

https://www.youtube.com/watch?v=DPjJwgwQsRA

Did this for my final school project, got the max grade!

The animation is fully in portuguese , you have to watch it on YT for the english subtitles.

Read article for more info

Trying out hand-drawn animation.

It's not very practical with lack of equipment (that's my ipad with a white screen under the papers...), but I feel like its easier than animating digitally, since the paper's texture makes it better to draw.

Introducing: Time Tomias!

Time Tomias is a 2D scrolling platformer & metrovania where you can manipulate time to surpass impossible obstackles.

This project is on prototyping phase yet, but there are playable builds.

(the game page is hidden)

#timetomias

My favourite #SummerMemory is doing sleepovers at my best friend's house and then just play together and walk on the city. It was always like this every summer until we reached highschool.

I also went to various beaches and waterparks before the pandemic.

HE GOT THE TIME MACHINE IN HIS HANDS!!!

Trying out more lighting and shading techniques in this artstyle! I totally should experiment more of this.

Maybe one day I'll be able to incorporate this lighting style into animations aswell...

Lots of progress made!

Started working on the first cutscene (still very W.I.P) of the game, and almost finished the 2 first levels.

I'll release a stable Demo of this game in no time! But then finishing the rest of the game will take a big while...

He might be evil...

Practicing more of this lighting and shading and also more exaggerated poses.

I'm eventually planning to start a comic book (webcomic) series of this, exactly in this style! Idk how I'm going to start developing it tho...