








LOTS of concept art & artworks for #TimeTomias!
These where originally posted on Newgrounds, but where made way before.
"Time Tomias" is also another big project in development by me, I also got to make prototypes for it! https://scratch.mit.edu/studios/33132790/
Next up
JUST SHARED MY FIRST EVER NARRATIVE ANIMATION!
https://www.youtube.com/watch?v=DPjJwgwQsRA
Did this for my final school project, got the max grade!
The animation is fully in portuguese
, you have to watch it on YT for the english subtitles.
VERTICAL LEVEL!
Here you have to go up instead to the sides to complete the level (the jump mechanics work much better in this level format!)
This might or might not replace the existing horizontal (normal) levels.
Introducing: Time Tomias!
Time Tomias is a 2D scrolling platformer & metrovania where you can manipulate time to surpass impossible obstackles.
This project is on prototyping phase yet, but there are playable builds.
(the game page is hidden)
Remaking the first level! (Tile set not final)
Some of the feedback I got previously pointed out that the current level design felt too boring/empty, so now I'll remake the existing levels and change some aspects of the overall level design of the game.
Decorated the level + extended it just a tiny bit. Also added more bird enemies to balance with the many mice enemies in the level
Still going to make more changes to the level (all of those checkerboard tiles at the start might not be visually appealing)
Art that I made for my game during the #Devruary challenge!
I didn't got to post these directly to the game page, so here's a post with most of them there!
Preview of the 1st level's final tiles (W.I.P)
I made some changes to the tileset itself too (and might make more).














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