1 year ago

LOTS of concept art & artworks for #TimeTomias!

These where originally posted on Newgrounds, but where made way before.

"Time Tomias" is also another big project in development by me, I also got to make prototypes for it! https://scratch.mit.edu/studios/33132790/




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Reworking the player physics & more!

In the feedback I got, some of them said that the player's momentum felt weird in many ways, so now I'm trying to completelly rework the player physics.

I'm also revamping the sprinting & Data menu screen!

Read more

Tomias, the cop cat

It's been a while since I drew this OC

He has a badge now! He's now a certified time police.

I have plans to remake the animated pilot for 2026! And maybe make more episodes after that!

random fish stuff. inspired in koi fishes.

JUST SHARED MY FIRST EVER NARRATIVE ANIMATION!

https://www.youtube.com/watch?v=DPjJwgwQsRA

Did this for my final school project, got the max grade!

The animation is fully in portuguese , you have to watch it on YT for the english subtitles.

Read article for more info

He's all of him

Introducing: Time Tomias!

Time Tomias is a 2D scrolling platformer & metrovania where you can manipulate time to surpass impossible obstackles.

This project is on prototyping phase yet, but there are playable builds.

(the game page is hidden)

#timetomias

One last thing before bed!

Finally decided to give a try to procreate's animation tool (NOT procreate dreams, the og procreate). I might start doing some small loops to practice while I'm not doing uni assignements.

Look at him... Not a single thought.

#FanArtFriday Super Sonic & Burning Blaze!

Sonic Rush's 20th anniversary was just a month ago, so here's some late fanart of it!

I played both games not too long ago, and they're both really good! Blaze became one of my fav characters after playing them.

More animations! This time each frame being actually fully animated.

The parts on the sketch were simply moved around to make a flying animation, and then made the lineart individually on each frame (which is why the volumes are a bit inconsistent lol).

I will start to put more effort in editing my devlog videos on YouTube! (My other ones don't even have any editing at all)

There's also new stuff added to the game, watch the video: https://www.youtube.com/watch?v=Xe0CExvi49g