








LOTS of concept art & artworks for #TimeTomias!
These where originally posted on Newgrounds, but where made way before.
"Time Tomias" is also another big project in development by me, I also got to make prototypes for it! https://scratch.mit.edu/studios/33132790/
Next up
A preview of what the box-art of Kopsocks will look like!
It was kinda hard to make it, I had to remove some additional art just to make the logo fit in... Less is more anyways!
There's going to be more variants of the box-art, like localized box-arts.
#WIPWednesday Some more progress on #Kumper: 0.2.0!
Revamped the whole level and added some more features, the first level is now more focused in teaching the player the main mechanics and how the levels are usually designed in this game.
#GJAsks InviZimals!!!
#InviZimals was such a great game series, it got overlooked as "playstation's pokémon clone" but the series got SO MUCH potential! It's a shame that it's dead.
My favourite title is Lost Kingdom.
I still got some of the cards!
More #ENAdreamBBQ #fanart!
This time drew the fax machine lady (coral glasses)... How does JoelG come up with this stuff??? This is peak character design right there!
I kinda suck at perspective, so my apologies if she looks goofy from those porportions.
Introducing: Time Tomias!
Time Tomias is a 2D scrolling platformer & metrovania where you can manipulate time to surpass impossible obstackles.
This project is on prototyping phase yet, but there are playable builds.
(the game page is hidden)
Watch your head!
Working on a cave themed level, which it will make a huge part of the story (Yes, there's going to be a plot in this!)
What's for dessert? A whole new level!
Working on a cake themed level where it already requires some platforming skills, and also where I get to test the platformer physics underwater (under chocolate milk in this case?)
90's localization be like:
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