Game
Sonic and the Mayhem Master

2 years ago

Here's the new enemy so far. I only made her idle animations, so I'll be moving onto her attacks.

This little gal is Accelyte, a traffic enforcer. She can also cast incantations, as her hand signals can do more than what it usually do.




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Preview of the first chapter's theme and motif.

I also fixed the issue with the jumping, and I added a feature where players can disable the overworld cursor (not the battle cursor). Also, Hornette's bullets are now slower

New main menu for better optimization and reduced memory size.

Meet the enchanted traffic enforcer, Accelyte!

She'll introduce the player to Yellow Bullets (originally blue) for the first time. Her attacks focus on your mouse cursor for damage, while sneaking in some cheeky shots at Auton.

This week's #FanArtFriday celebrates Sonic.EXE!

Complete the quest and you'll get a Sonic pack!

Meet the petrol pumping robot in Mekanikko, Fizzler!

Since this would be the first chapter, I want to make sure that players are adjusted to the red bullet mechanic, and what better way to do that with a robot that shoots gas bubbles and barrages

Bat? Hedgehog? Batgehog?

Just shadow 🌒

I didn't have internet to be able to publish it in time :(( But here was the drawing of day 3 #bat.

A new enemy approaches...

Preview of the new main menu in Mekanikko. To be honest, this is more simplified than the previous menu. However, this consumes less memory size and it is more optimized than the last.

I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask

Hey guys, I'll be taking a break for a while.

Drawing commissions to keep myself afloat while handling my thesis in my university. I hope you guys understand. I'll be seeing you all in the next build.