Game
Muppy Muddington Tale

3 years ago

Mini Update for a belated Valentines day: Progress is still going good, gonna try and finish up a quick tech demo for release the 26th. Also trying to practice facial expressions for the characters to feel more silly and fun, here's few using Monotious.




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Merry Christler! And a Happy Mew Years!

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!

Tried to practice drawing some more with a certain hedgehog.

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do

I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later

Gave him a striped shirt and some spikier hair.