Game
Muppy Muddington Tale

3 years ago

Mini Update for a belated Valentines day: Progress is still going good, gonna try and finish up a quick tech demo for release the 26th. Also trying to practice facial expressions for the characters to feel more silly and fun, here's few using Monotious.




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Happy Crisis

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

Merry Christler! And a Happy Mew Years!

Wanted to try my hand at digital painting, I like how it came out.

Concept art for the first mini boss Ally Gater, I really like how she turned out.

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh