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9 months ago

More Combat Design in Lobo: Eliminating an enemy might trigger an investigation. Enemies will scour potential hiding spots, favoring locations behind walls, intensifying the hunt.




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Introducing quick access to Heavy Attacks for crowd control in Lobo! ⚔️ But there's a catch: these powerful moves consume stamina. Use them wisely and strategize before engaging in combat! #LoboGame #GameDev #IndieDev

I'm creating a game-ready character inspired by Akira Toriyama for the 2024 Reallusion Character Contest. Look at these renders showing off facial expressions and detailed skin features, including tattoos.

Full process here:

https://blenderartists.org/t/2024-reallusion-3d-character-contes…

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Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

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Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

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Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Why are headshots so satisfying?

It’s the perfect balance between risk and reward.

But be careful—in Lobo, a missed shot means trouble. The noise and enemy reactions will alert nearby foes! 🎯🔫