0 comments

Loading...

Next up

I put the new feature to the test, and it plays horrendous

So I might only apply this new mechanic to only specific enemies in specific areas or a specific object just for this.

But I'll give another shot at making this play better, otherwise...

Level title cards!

When you start a level, you are met with a title card instead of being teleported to the level right away.

For now it only says the name of the level, but I'm planning to add more stuff like indicating if you collected the medal there

Lunch break!

#Devruary (day 19):

I always get burnt out when I spend too long trying to fix one issue/bug knowing that I got many more to fix, so I usually just work on smaller stuff in the game and later come back to that big issue (also motivation).

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

I love ripping off very old game franchises from character to game mechanics without even knowing their existence

Just compare Koppy to this character ("Sparkster" I think) and the game mechanics in both games...

Yeah I'm def getting sued LOL

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

"Spiraling fox"

spiral, swirl, whatever same thing

Procreate brush used: "Scallop"

Experimenting with something!

Instead of just jumping above enemies and killing them instantly, you simply get above them and you get to pick how you want to use them (jump or jump higher basically)

I will take a while working in this idea though...

I guess since I got no use to these other 4 ones for now, might as well show them to you all of them.

Yeah yeah I should be coding but I wanted to do these, appreciate them! >:c MYAA!!

New update & Game's ROM now avaliable to download!

- Added title cards & bug fixes.

You can now download the ROM file of the game and play it locally through an emulator!

Read article for more instructions