
Next up
[glitch dungeon crystal]
procedurally generated tile placement (tileset by @zaebucca on twitter ) based on the structure built out in the level editor.
music by @markeryjane on twitter
I have been experimenting with screen reader shaders to create glitchy effects in Godot! This one adapted from https://godotshaders.com/shader/glitch-effect-shader/
so... there's a new DEMO/alpha build of the game available for download...!! https://gamejolt.com/games/glitchdungeoncrystal/638825
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
glitches are not good for your health
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
just keep holding jump!!
intro room for the feather glitch/spell.
I have been working hard to polish the look & feel of the game! I am shooting to release in 2022!
much work has been happening... a demo is imminent!!!! (within the next month or so) lots more updates on https://twitter.com/jakeonaut
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
screenshot of potential glitch spell UI & background code











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