![](https://m.gjcdn.net/video-poster/900/33198457-zviucuwf-v4.webp)
Next up
A small chunk of fight gameplay against 1 opponent
Collected new gameplay footage this week. And finally found (and added) a new piece of music that suits the mood of the game
Announcing the Lost In Isolation FNaF Game Jam
The GameJam Starts Friday (submit games below)
https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam
Join The Discord For Updates
Hosted by @PlentyXD
Help from @hunterallen_ and me
Art by @Funkilicous and Yellw.00f
New dungeon encounter - one more option to remove wounds and curses from the deck
You knew Olaf, Ale Abbey's fluffy doggo. Prepare to meet Otto the cat, the monastery Cellar's sleepy restless guardian🍻⛪
You will - indeed - be able to pet them in-game for a bonus in Satisfaction!🐈☺️
Another card illustation for scenario goal is ready.
Quite an old visualizer for the map generation.
Green - start point.
Red - end point.
Yellow - path between them (passing through each town)
From left to right difficulty increases.
Also the difficulty higher further you from the path (reward as well!)
I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!
Combat test against 3 opponents. But the most difficult part is opponent card animation.
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