Game
Through the Thorns and Curses

1 year ago

New enemies are in development, inspired by the word Thorns in the game's title.

They will force the player to discard cards (roots) and defend by returning damage (thorns).




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screenshot for #screenshotsaturday

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

New ability for additional diagonal movements. The way to avoid problems and save time

work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations: