Next up
A quick clip of the world scoreboard in action.
No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?
Check it out!
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
What do you think of the water dragon?
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
Some updates for Voxel Fight, check it out!
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
The new artwork in action










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