Game
Get Out

22 days ago

It’s time to introduce the main antagonist!
(What do you think? Creepy?)

#getout #horror #monster #ue4


Up until now, I’ve been sharing updates about movement, interactions, and the inventory system. Basically, everything related to the main character—the one through whose eyes you’re destined to find a way out. But now it’s time to talk about what will be hunting you.

I spent a long time thinking about who to choose as the “monster” and the “stalker.” As expected, it all came down to resources and skills. I’m still learning how to make games, so I tried to create something that’s scary, but also relatively simple from a technical standpoint.

In the end, I decided on a humanoid creature—distorted, twisted, something clearly wrong with it. There were many iterations during the process, but eventually I settled on this version.

I’d really like to hear your opinion.



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First steps. Movement & HP.

Продолжаю дополнять основы!

(добавил инвентарь, несколько предметов, и меню паузы)

Время познакомиться с главным противником!

(Что вы думаете? Крипово?)

#getout #horror #monster #ue4

Do you feel the Christmas already? Or you are still thinking about Halloween? Nevertheless the Thanksgiving is coming this week<3 Don't forget to add our game to Steam wishlist https://store.steampowered.com/.../Dr_Livingstone_I_Presume/

Первые шаги. Передвижение и ХП

New Thumbnail

Inventory upgrade! (dropping items, using items, item stacking) #devlog #horror #getout #inventory

In my game “The Storm Approaches”, the enemies are “dosimetrists” — radioactive corpses that hide underground.

I’m continuing to build out the basics! (added an inventory, a few items, and a pause menu)

Any thoughts?

Апгрейд инвентаря!

(выбрасывание предмета, использование предмета, стак предметов)

#devlog #horror #getout #inventory