Game
Voxel Fight (OLD)
6 years ago

Next implementation has the AI climbing the walls. This is proving quite difficult, a release may not happen for another week or two.




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pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

What do you think of the water dragon?

New characters and intro sequence

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

patched new version with keyboard controls

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)