7 months ago

No video today; just a picture

For day 429 of coding, I drew a visual representation of a 3D array to help me visualize it's functionality as I create one




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For day 623 of coding, the map now has indicators on where the start and end room are. Sometimes, the end room indicator doesn't show up

For week 38 of my weekly pixel art, I made a Penguin with a jetpack

For day 620, the map now shows which zones the other rooms occupy. Right now, this only applies to the zones the room spawns in at in the case of longer rooms

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

For day 618 of coding, I made a grid-based mini-map that shows the location of rooms via zones. So far, it only shows the starting room's location; and I'll need to adjust that room to better fit that grid

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 621 of coding, I have updated the mini-map to show which zone the player occupies

For day 616 of coding, I have attempted to have different levels of invisibility based on whether the toggle is on and/or the player stands still long enough

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 617 of coding, I fixed an error where the player will turn invisible again during the dash