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35
Game
Through the Thorns and Curses
23 days ago

Now big opponents can completely break your shield




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Adding more tabletop elements - moving and marking with tokens

Several options for the starting character figure

Added notifications over the player pawn for player/map state changes.

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

Current drawn scenarios (goals) at various stages of development (only one in demo). Each with different win conditions. Some have small differences (different resource gathering), but plan is to create scenarios with interesting new mechanics.

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

New enemies are in development, inspired by the word Thorns in the game's title.

They will force the player to discard cards (roots) and defend by returning damage (thorns).

New screenshot for #screenshotsaturday - new encounter in progress

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

This week a lot of effort was put into opponent abilities. It's a big and important part of the game. Some opponents steal your gold, others manipulate your deck. I finally decided how to display them. Here is a small preview.