
Next up
Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map
Publishing time - some screenshots updates:
- light changes
- player pawn with bow and arrow
- minor UI changes
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
screenshot for #screenshotsaturday
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.
Now some cards can have additional effects while in your deck:
- some trophies are more valuable; you may want to keep them
- and some wounds are even worse
Quests inspired by Slime Heroes are still in your quest log! The game is an approachable souls-lite that's fun for the whole family.
Wishlist the game now: https://bit.ly/slimeheroessteam
I suppose it is time to make new gameplay cut with new cards, sounds, and animations
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