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I think this is the perfect model for the game
A Week At Shady's is not canon, but I decided to add that same room and pretty much the same gameplay for night eight.
Also, I needed to add some form of comedy at least once, so yes, I did add that desk fan to cool down the computer.
It already looks better.
Concepts for some rooms I haven't posted yet.
Also, yes that is Felix in the electrical maintenance room. He'll attack if you keep the flashlight on for too long.
I fixed collapsible frames, this is how they would probably work in real life.
The point was for them to be used as normal animatronics, but they could also fold up for storage.
Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.
Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.
Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.
This a cool setup?
I want you guys to know that after The Horrors, I will still make games in the Recursive universe, and I already have at least two more planned.














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