2 months ago

Ok, Artefacts now give % buffs to stats. I might add an option to turn them off and on, but i'm happy with this for now.

The percentages for each stat buff are added together then multiplied against your base stat, then equipment stat is added on top.




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Doing a rework of my Magic System to make it modular, so you can have any element as a Projectile/AoE/Orbit, instead of each being set as they were.

Also working on making it so Orbit spells have a charge effect to change the amount.

YUS!

I've been after this for AGES!

bionical

#GJAsks

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Happy August everyone! Dang, the year is flying by T_T

Fewer new features this month, as I'm still getting accustomed to my new situation. Lots of bug fixes and tweaks though!

https://www.patreon.com/posts/134065062

Here's more incredible art that Jolters made for #GameJoltColors25!

There's still time for YOU to enter!

Artists and posts linked 🔽

Magic rework is working! Added in the text info for movement types.

Just gotta fill in some sprite gaps, and a couple bits of data, rearrange and cleanup some look up/reference code.

I don't have a cat, but I have a couple cat rugs!

#CatDay

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

New AoE spell sprites.

I think the Fire one needs something in the middle, and they all need particles. Kinda want the Ice one to look more like it's growing rather than just moving.

But these will do for now!