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2 years ago

Ok I set it up, so lets see how this goes. Chunks now each have their own Cloud Particle, so I can change their opacity independently. I don't think this should effect performance...


It only updates at the start of each particle cycle, so I'll probably change that to check player position and update once every second instead.



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Progress post should be up later once I can get on the computer to get at the gifs

Had to do a full rework of the NPC Culling System, and now Goblins can use stairs again! Huzzah!

Happy December everyone! How is the year almost over already?!?!

I hope you're all doing well and having a great December!

Ok, now what did I get done in November?

https://www.patreon.com/posts/144837408

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

WOOP!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Reworking the culling system so The Underground and the Caves uses a chunk system like the Island

Boom, shake shake the room!

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Charged Sticker Appreciation Post! Thank you so much for your support in November, I truly appreciate it I hope you're all keeping well and having an awesome December so far!

Please look after yourselves out there, and keep being awesome!!