11 months ago

Ok, Moving Doors on Houses is done I think. Even got a nice error wiggle, to let you know you can't move a door off a wall.

Next I need to finish reworking the ground check so I can let you move Furniture. Think I'll just make you need a free valid space.


Probably not worth the effort to do a system for swapping 2 furniture locations, it's easy enough with walls and doors since they're the same size and have limited locations.

Trying to swap a 3x1 bench for a 2x2 Grindwheel is too much for me to wrap my head around.

Also, updated the Control Orb sprite! I realised it didn't take up the whole sub-cell so walking behind it looked weird.
Didn't like how tall it was after, so I halved the height. I also animated I shine on the orb, but I'm not sure when that would run



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Yea, definitely time for a Converting/Crafting UI overhaul Gonna make it smaller, and more more intuitive

Every time I go to use this I forget if it's on [Insert Fuel] or [Insert Item]

Swapping to use the Modular InventoryUI from Fishtank etc will fix it!

As I've been going through my building redraws I've split the Crafting Building menu into Converters and Crafters. Kinda need better names for them.

I'm also realising I need to redo the UI for them, they don't need the Inventory part now I can reuse it.

Ok, this version works without physics. I had to scrounge up some old bullet code from a platformer project I have.

It's nowhere near as accurate, and entirely random bounce angle when colliding with something. But it works and use like 15 lines of code?

#Joltober 2024 has come to an end so we wanted to show off some of the art posted by your fellow Jolters.

Thank you to everyone who participated in this year's challenge!

(Check the article to links to the original posts so you can give 'em a like!)

DING!

Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

Ok, going by my test project it's totally possible to draw physics objects to the UI (top left corner). That doesn't solve the issue of having possibly 100's of extra object active at once though.

Meh, this is just a thought experiment.

OMGOSH! Shiny Shadow Beldum!

I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask

Happy November everyone!

Super slow month since I took a few days off for my birthday, and spent a lot of time making new sprites which doesn't really require much write up.