2 years ago

Ok! Water shader is working again, and back looks like this for now! Top is probably a bit too white, but it's all working and much more efficiently and faster. It's also not going over the side of the Swamp edge, so it looks like it has actual depth.




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Ooo pretty!

Updating water, added some stuff to make things more visually pleasing. I think I need the tint back or maybe to try different blending. Kinda want to try a displacement map again instead of the directional movement? Need to find that again. (laptop gif)

A friend took granny out for the day so I was able to take part in today's Pokemon Wild Event.

Fricken caught a Galarian bird finally! Articuno in a Safari ball for guaranteed catch!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Final result for Pokemon Go In to the Wild event.

26 mighties. 1 shiny.

1 random shiny.

Shiny Cresselia from the pass.

Galarian Atricuno!

Grimsnarl gigantamax.

3x shadow Darkrai.

Not bad to be honest!

OMGOSH, don't sleep on this quest!!!

Shame you can't go over 7 charges

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Added more underwater stuff. They aren't too visible. Some of them look a little weird though, I dunno maybe I need to mix the up instead of having single ones.