- Fixed a bug when exiting the camera your cursor would sometimes stay on screen 
- Fixed a bug where if you pressed Esc when you were not in cams it would play the animation of you exiting them 
- Fixed a bug where sometimes if you exited the camera system the widget would get stuck on your screen permanently 
- Changed and optimized lighting in the Museum level 
- Fixed foxy not having walking/running animations on night 3 (I didnt notice because i didnt have much time to test night 3) 
- Changed Phantom Chica's eye lights a little on the Museum level 
- Added a couple new things in the Museum 
- Made it so that when you get to the exit door at 6am on night 5 after completing the objective it disables the AI so that you'll be guranteed the ending cutscene and not die if you were being chased. 
- Removed a fucking cube that i forgot to delete when testing collision 
Next up
Teaser 1:
Why there haven't been any updates / Remaking the game:
ALPHA 1 build release: (Test build updated and made public)
Fix Fredbear
5/27/2025
A new Halloween quest just entered your quest log!
What's your favorite horror movie?
Go to your quest log now. http://gamejolt.com/#quest
Had a massive scare, lol.
Devlog March 2025:
Springbonnie’s AI and NIGHT 2.
He's gonna getcha!
Game Announcement and full release: Phantom Purgatory (SIDE PROJECT)



















1 comment