Game
Phantom Purgatory
2 days ago

Patch Version 1.0.1


  • Fixed a bug when exiting the camera your cursor would sometimes stay on screen

  • Fixed a bug where if you pressed Esc when you were not in cams it would play the animation of you exiting them

  • Fixed a bug where sometimes if you exited the camera system the widget would get stuck on your screen permanently

  • Changed and optimized lighting in the Museum level

  • Fixed foxy not having walking/running animations on night 3 (I didnt notice because i didnt have much time to test night 3)

  • Changed Phantom Chica's eye lights a little on the Museum level

  • Added a couple new things in the Museum

  • Made it so that when you get to the exit door at 6am on night 5 after completing the objective it disables the AI so that you'll be guranteed the ending cutscene and not die if you were being chased.

  • Removed a fucking cube that i forgot to delete when testing collison



1 comment

Loading...

Next up

Game Announcement and full release: Phantom Purgatory (SIDE PROJECT)

Today is my birthday lol.

William Afton yet again, full pose finished rendering. I mean, i finally found a way to make good enough color that isnt taking freaking entire days to make and isnt looking horrible. I wish i was better at drawing but this is at least good and fast too.

ALPHA 1 build release: (Test build updated and made public)

Spring Bonnie from The Return to Bloody Nights #comic. Finally gave it a try to draw him after so many years, i miss my design, i think its the best one for future Springtrap as well. Took a few hours to finish tho i think i can do better.

Thumbnail and banner update:

Who is your favorite? #Diseased_At_Freddys