Next up
Check it out!
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
The new artwork in action
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
Update coming soon!
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
patched new version with keyboard controls
New characters and intro sequence
Some updates for Voxel Fight, check it out!










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