Game
Voxel Fight (OLD)
7 years ago

phew, just implemented a smarter power up spawn system for each game mode. time to eat!




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Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

Some updates for Voxel Fight, check it out!

The new artwork in action

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

Update coming soon!

What do you think of the water dragon?