Game
Immortal Sins

9 years ago

Polishing the Battle Screen UI.




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Enjoy a nice dish, get a nice buff. What's not to like?

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Who did this?

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Added achievements. Because why not?

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Overhauls on the way.