Game
Stellaria: A New Home




3 months ago

Post-demo polish:

- fixed loading/idle jitter

- health/stamina +20%

- combat tuned (rarer spawns, longer aggro, more EXP, smaller buffs, faster enemies)

- UI/art tweaks.

Next: WASD, ESC, skills menu, new monster + events.

#Devlog #Stellaria #RPG #IndieDev




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Next up

Version v4.0 is live.

- 5 BGMs, 10 SFX.

- Improved monster AI.

- New monster.

- Larger bars with clear damage text.

- Pause screen with Save and Load.

- Skills menu

And more!

Windows download on the game page. #StellariaANewHome #Stellaria #indiedev

🚀 The first playable demo of Stellaria (cozy sci-fi RPG) is live!

Explore, mine, fight 3 monsters, train on the treadmill + more.

Windows build ready now.

👉 Download here on GameJolt!

#Stellaria #RPG #IndieDev

After v4.0, players shared great feedback:

add next/prev in tutorial, allow T/Esc to close menus, fix collisions, and maybe add running.

Feels great hearing the game looks better than before. Tuning these next. #StellariaANewHome #Stellaria #monogame

Added working EXP bars to the skills menu in Stellaria: A New Home.

Feels smoother and easier to track progress now! #StellariaANewHome #Stellaria #monogame #indiedev

Damage numbers are in - red on hits, black 0 on blocks, gray miss on whiffs.

Quick before vs after clip.

Feedback welcome on size/opacity. #StellariaANewHome #Stellaria #RPG

So

i may or may not make an full art of some person or i may just leave this like that-

Chiaki Nanami!

What you all think

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Finished work on the emotions of a new character for the tank universe