Next up
🚀 The first playable demo of Stellaria (cozy sci-fi RPG) is live!
Explore, mine, fight 3 monsters, train on the treadmill + more.
Windows build ready now.
👉 Download here on GameJolt!
After v4.0, players shared great feedback:
add next/prev in tutorial, allow T/Esc to close menus, fix collisions, and maybe add running.
Feels great hearing the game looks better than before. Tuning these next. #StellariaANewHome #Stellaria #monogame
Added working EXP bars to the skills menu in Stellaria: A New Home.
Feels smoother and easier to track progress now! #StellariaANewHome #Stellaria #monogame #indiedev
Damage numbers are in - red on hits, black 0 on blocks, gray miss on whiffs.
Quick before vs after clip.
Feedback welcome on size/opacity. #StellariaANewHome #Stellaria #RPG
Post-demo polish:
- fixed loading/idle jitter
- health/stamina +20%
- combat tuned (rarer spawns, longer aggro, more EXP, smaller buffs, faster enemies)
- UI/art tweaks.
Next: WASD, ESC, skills menu, new monster + events.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Just a Pico sprite
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Finished work on the emotions of a new character for the tank universe
















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