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10
Game
Through the Thorns and Curses
6 months ago

Preparation for scenario rotation in Demo.
Fulfill the condition and reach the final tile.




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Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I suppose it is time to make new gameplay cut with new cards, sounds, and animations

Quests inspired by Slime Heroes are still in your quest log! The game is an approachable souls-lite that's fun for the whole family.

Wishlist the game now: https://bit.ly/slimeheroessteam

New ability for additional diagonal movements. The way to avoid problems and save time

Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -

A new quest inspired by Inayah - Life After Gods has entered your quest log!

Get the game or try the demo at https://bit.ly/steaminayah

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map