1 year ago

Pretty sure I've got all the Goblin pathfinding working right now. Only issue is they look a bit confused when they don't have a task they can do. Instead of just having them stand around I've let them wander within range of the Jobsite...




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Since I've added the Doctor NPC, I'm adding non-food based healing...do I have to figure out a new animation or just let the Goblins eat everything?

Edit: Fixed it! (gif 2)

Bumping March's Game Dev Progress Post because Aprils isn't ready yet!

https://gamejolt.com/p/atbalmut-goth-gobo-gamedev-progress-post-…

Thanks for all the support and interest, I really appreciate it!

Save file loading time improved!

First load is a fresh game, second is a previous save file being loaded.

I can probably get it down more, but this is without rearranging any code, just skipping over some unneeded bits.

Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !

Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026

Thanks to Razer for providing the laptops and peripherals!

Reworked how NPC's find their Points of Interest and interact with them, here's the Archaeologist investigating the Ruins.

We've updated the trending section of the Game Jolt Shop! http://gamejolt.com/#shop

Snag a new avatar frame and a sticker pack or two!

Remember, every purchase supports our creators and our community!

Support creators, shop on Game Jolt! #broadcast

Fixed it

Score! Was a total pain to catch, but I managed to get a couple Dynamax Suicune!

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

Tomorrow is Dynamax Water Doggo Day...

I hope I can catch a couple!