Game
True Human Tribulation: Errand Run
2 years ago

Progress Report - December 17th, 2023

I've implemented pathfinding, a new enemy, and familiars. For more info, you can check out the devlog: https://lorenarc.itch.io/tld-lorenzo/devlog/651960/progress-report-december-17th-2023




0 comments

Loading...

Next up

Progress Report - October 26th, 2023

I've expanded the map, added sub-weapons, and gave the player new animations and sprinting.

Go here for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/626303/progress-repo…

I reworked the pause screen and implemented a radar to my game. I really like what I did here especially with the pause screen as I made the black bars slide in using linear interpolation.

Unfortunately the 16 FPS gif doesn't do it justice though...

Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.

Progress Report - January 16th, 2024

Implemented Objectives, Made a new map, and so much more.

Watch this video for more info: https://youtu.be/EBSGk4rrJr4

#action #adventure #retro #tld_lorenzo #alpha #objectives #devlog #new_map #redesigned_hud

Implemented the Camp Menu, along with the addition of Consumable Items

With the addition of Assists, the Combat system is finally complete.

Some more official artwork for Remedy.

With the addition of the Tech menu, the Camp Menu is finally finished in terms of functionality. Here is one final look.

Progress Report - September 26th, 2023

I've added Crates, Keys, and Gates to the game.

Go here for more info. https://lorenarc.itch.io/tld-lorenzo/devlog/612288/progress-repo…

Progress Report - February 9th, 2024

The game has reached it's beta stages, and it's now released on early access.

Checkout the full devlog for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/679545/progress-repo…

#devlog #action #adventure #beta #early_access #retro #music #settings_menu