Game
True Human Tribulation: Errand Run


2 years ago

Progress Report - November 12th, 2023

I've implement screen effects, pre-game splashes, and reworked enemy ai.

Go here for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/634634/progress-report-november-12th-2023




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Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.

I reworked the pause screen and implemented a radar to my game. I really like what I did here especially with the pause screen as I made the black bars slide in using linear interpolation.

Unfortunately the 16 FPS gif doesn't do it justice though...

Progress Report - September 26th, 2023

I've added Crates, Keys, and Gates to the game.

Go here for more info. https://lorenarc.itch.io/tld-lorenzo/devlog/612288/progress-repo…

Beta 0.1.3 - Changelog

Added a sub-menu to the pause menu that displays the controls. Replaced musket inaccuracy, and implemented exhaustion.

Check out the full devlog for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/696796/beta-013-chan…

Finally implemented Companion AI, and the first enemy to the game.

Created a "Rest Theme" for my game.

Progress Report - February 9th, 2024

The game has reached it's beta stages, and it's now released on early access.

Checkout the full devlog for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/679545/progress-repo…

#devlog #action #adventure #beta #early_access #retro #music #settings_menu

First official artwork for the protagonist of Remedy #Remedy #indiedev #indiegame #artwork

With the addition of the Tech menu, the Camp Menu is finally finished in terms of functionality. Here is one final look.

This afternoon, I created a battle theme that actually sounds remotely decent.