Progress Report - November 12th, 2023
I've implement screen effects, pre-game splashes, and reworked enemy ai.
Go here for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/634634/progress-report-november-12th-2023
Next up
Just finished what would be the Overworld/Field theme for my game. Here, have a listen.
Here's a look of how the game will PROBABLY look on release. Of course, it's subject to change though.
I just began work onto implementing Companions into combat, along with other quality of life changes.
Finished up the player's base kit, along with other fundamental mechanics.
Implemented the Camp Menu, along with the addition of Consumable Items
Progress Report - February 9th, 2024
The game has reached it's beta stages, and it's now released on early access.
Checkout the full devlog for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/679545/progress-repo…
#devlog #action #adventure #beta #early_access #retro #music #settings_menu
Progress Report - January 16th, 2024
Implemented Objectives, Made a new map, and so much more.
Watch this video for more info: https://youtu.be/EBSGk4rrJr4
#action #adventure #retro #tld_lorenzo #alpha #objectives #devlog #new_map #redesigned_hud
This afternoon, I created a battle theme that actually sounds remotely decent.
Finally got around to implementing Sub-Weapons.
First official artwork for the protagonist of Remedy #Remedy #indiedev #indiegame #artwork










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