Game
True Human Tribulation: Errand Run


1 year ago

Beta 0.1.1 - Changelog

I made some bug fixes and refactoring. I also have some things planned for the future. I made mockups to demonstrate.

Check out the devlog for more: https://lorenarc.itch.io/tld-lorenzo/devlog/682334/beta-011-changelog

#Beta #Errand_Run #fade_transitions #radar #pause_screen




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Okay so I have been on that grind these past few days. I just revamped the title screen, and main menu. I think I'm finally out of mid development hell since things have been speeding up a lot lately. The game should be released by the end of next month.

Progress Report - September 4th, 2023

Revamped title screen and implemented reset functionality.

For more info, check out this post: https://lorenarc.itch.io/tld-lorenzo/devlog/584744/progress-repo…

Progress Report - September 26th, 2023

I've added Crates, Keys, and Gates to the game.

Go here for more info. https://lorenarc.itch.io/tld-lorenzo/devlog/612288/progress-repo…

Progress Report - November 12th, 2023

I've implement screen effects, pre-game splashes, and reworked enemy ai.

Go here for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/634634/progress-repo…

Implemented a new Enemy and Sub-Weapon. Adding a little more mechanical variety to my game.

I've implemented the basic gameplay loop. It seems to work like a charm. Now all that's left is to implement one more thing, and game would finally reach the alpha stages. If you've been following the series and my work, you can guess what that is.

Beta 0.1.3 - Changelog

Added a sub-menu to the pause menu that displays the controls. Replaced musket inaccuracy, and implemented exhaustion.

Check out the full devlog for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/696796/beta-013-chan…

For the past 69 days, I've been working on a new game. This is what I've got done in that amount of time. I'm planning for it to be a small wave-based fighter, where you have to survive against multiple waves of enemies. #tld_skirmish #prealpha

Progress Report - October 26th, 2023

I've expanded the map, added sub-weapons, and gave the player new animations and sprinting.

Go here for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/626303/progress-repo…

Implemented Sub-Weapons and Morale. Which are both recurring mechanics in the True Human Tribulation series.