Game
Project Protostar

1 month ago

Project Protostar has fully released! Enjoy!


It has been wonderful to work on this game, and now I can officially state that the game has fully released! Not much to mention regarding changes in comparison to the game's open beta, but here are the (relatively few) additions:

Login feature with Game Jolt API is now added, allowing users to achieve trophies

The final boss of the game, Skelacker, has been added



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Does anyone have ideas for a unique perk that the Starblade can get for Project Protostar?

While most bosses were already finished by the time I published Zelda-like Bosses, I made a late addition to Beartrap's fight. He can now do an attack where his hands and head have an eye and you have to hit the true one.

I have released an open beta for Project Protostar! Please try it out and enjoy!

Version 0.1.2 has been released!

Project Protostar will be officially releasing on Monday!

Just began implementing a new system for bosses. To unlock each row, you will have to defeat all of the bosses of the previous row (middle requires top, bottom requires middle)

Project Protostar is near completion, with only some audio and official art left to go! I might stream the game on Twitch to try and raise further awareness about it (and other stuff I'm working on). In the meantime, look at this error in the thumbnail.

Version 0.1.1 has been released!

I made an intro animation for Zelda-like Bosses today. I honestly thought it was going to take weeks, but I did it all this morning. At this point, Zelda-like Bosses is almost done!

It's already the end of 2023! I'm glad to have finally started pursuing my career and dream! Next year, I should finally begin releasing some of my first games, and I'll be sure to share stuff on them along the way! See you all next year!