Next up
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Jump List returns in the next update.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
A small teaser for the next update.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Something something... Stuff that I worked on.
Added a simple audio system to the launcher.
Overhauls on the way.
Enjoy a nice dish, get a nice buff. What's not to like?










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