Game
Immortal Sins
7 years ago

Quick Hotfix build for Second Edition Beta (Build 20190124). Improves the fix in the Pub and the Export menu now detects the save files correctly.




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It's a bit early, but I have something cooking. Keep an eye out.

Added a simple audio system to the launcher.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

A small teaser for the next update.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Overhauls on the way.

Waz zis? An overhauled map? Yes. Coming soon.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.