Since the release of the WebView2, it's a bit of an annoyance having to include a copy of the runtime for that. I already have to include a copy of .NET Runtime in order to work and that takes a good chunk of space. With this rework, users can now remove anything that they don't need. So, if you have the Microsoft Edge WebView2, you'll be able to remove the included copy and Northbridge will use the copy that is installed on your device. Win-win!
Now I need to find a way to detect if it is installed on the device and I'll be golden.
Next up
Done some improvements to the backup system. Even added an icon to let you know that it's working.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Who did this?
A small teaser for the next update.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
An updated title screen.











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