Since the release of the WebView2, it's a bit of an annoyance having to include a copy of the runtime for that. I already have to include a copy of .NET Runtime in order to work and that takes a good chunk of space. With this rework, users can now remove anything that they don't need. So, if you have the Microsoft Edge WebView2, you'll be able to remove the included copy and Northbridge will use the copy that is installed on your device. Win-win!
Now I need to find a way to detect if it is installed on the device and I'll be golden.
Next up
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Waz zis? An overhauled map? Yes. Coming soon.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
It's a bit early, but I have something cooking. Keep an eye out.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Done some improvements to the backup system. Even added an icon to let you know that it's working.
0 comments