5 days ago

remade the post process completely, thus improving the visuals and removing a lot of soap that the previous one created. (more fps)

added picture :3 (16)

and make more optimized lodes to all assets.




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a very late devlog

I'm actually starting to make a level.

Playshoulder, for now. making materials, fixing bugs.

-new model

-made new trash bags

-added the ability to infinitely get them.

-Tv

Still modkit. Ue4.20

Joltober is here! Today's prompt is Raven! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

Decided to rework the style of trees, also started optimizing (again) Kinda improved the neighbor's ai, not sure. but now it seems like he loses less of a player (still modkit, still ue 4.20)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Added test trees aaand moreeee. from now on I will show less content, in order not to spoiler content.

Grass Update Lmaooo

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

The exterior of the house is almost completely finished. started to design the house inside with the help of assets from hn 1

https://www.youtube.com/watch?v=WL05ACT4o_4&t=115s - gameplay