3 years ago

Remote Debug is my new experimental horror game, where there are different gameplay styles.

Play as inspector who does remote debug, to find out the cause of the system error

#gamedev #unity3d #game #horror




2 comments

Loading...

Next up

There is a DEER at the table. a short VHS horror point-and-click game, where you are trying to find our a secret of the DEER, which is sitting in front of you and which is pretty dangerous.

https://gamejolt.com/games/deer_at_the_table/762377

#gamedev #games #horror #pointandclick

Just published my new horror game about VERY STRANGE locker room.

Play as a man who was trapped in the locker room while trying to find his friend's bag.

Download https://gamejolt.com/games/locker-room-adventure/787621

I made a game about a blind monster, that listens to your breathing from your microphone. its free :D

itch https://danieloschepkov.itch.io/david-is-blind

gamejolt https://gamejolt.com/games/david_is_blind/863787

#horror #monster #blind

Muffy is looking real retro with #GameJoltColors25

I really liked this new approach I used for this one. I want to do another someday.

Just published my experimental game about procedural dungeons and skeletons (PS1-styled of course)

here you can try it https://gamejolt.com/games/yet_another_dungeon_game/757001

4 pretty environments from my RPG about bugs!

Lesley Quest Room - my new short horror game, where you visit the strange quest room and meet your new friend :D

Pediophobia.

I have published a short trailer of my upcoming horror game, about jointed doll and police report.

the trailer https://www.youtube.com/watch?v=nULE1OkLcwk

also some gifs :D

#clickteam #horror #vhs #retro #blender

freed from the shackles of classes and exams (for a few months) kinda working on remaking all sona designs/clothing sets because i am AWESOME now

I was experimenting with procedural world generation in Unity for my retro shooter game (you can find screenshots on my page), and during these experiments I made a PS1-styled combat game about skeletons and procedural generated dungeons

#madewithunity