Game
Immortal Sins


9 years ago

Reworked the water reflections




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Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Added a simple audio system to the launcher.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

A small teaser for the next update.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Something something... Stuff that I worked on.