2 years ago

Rough port of UFMP2 office to cycles. Why would I do this


1
1
1


3 comments

Loading...

Next up

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Announcements!! Game engines, independence, and Virtual Reality

Working on something

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

Shh theyll never know

(devlog soon I promise)

FNAF Accuracy in a 3d game engine?? No way!

Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

2 years! And another update..?