For whatever reason I couldn't replicate the shader as it was in the tutorial I used when I set this up, but at least I did get it working somewhat.
One issue I need to address is the water only exists in the water tiles, which means any wiggling can't exceed those positions or I end up with void gaps.

Next up
Last 10 pull to use up my free points
CHONK-Y-CHU!
CHONK-Y-CHU!
CHONK-Y-CHU!
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
Getting this text to scroll and crop should have been super easy but I couldn't get it to work with sin(), so I had to use an extra variable to reverse the movement at the end point. But it DOES work. so *shrug*
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
"Slight Intrusion"























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