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1 year ago

Saw some people posting gamedev water pics so I though I'd join in.
Here's how my water currently is.
I need to learn more about shaders and surfaces so I can improve it.


For whatever reason I couldn't replicate the shader as it was in the tutorial I used when I set this up, but at least I did get it working somewhat.

One issue I need to address is the water only exists in the water tiles, which means any wiggling can't exceed those positions or I end up with void gaps.



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Oh that's new, I'll take a picture...oh. OH!

“I'll Try Spinning, that's a Good Trick!”

(shitty slow tablet gif)

YEAAAASSS!!!

ten years

Been stuck in the house keeping an Eye on granny after her episode earlier, but i caught one!

Shame it's not dynamax

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

The shown menu UI here all use the same script now. I just have to give it the scale, the amount of buttons, the width, height, x, y, an array of text values (and alphas if a button isn't accessible), and the index that tracks where ">" is.

Happy August everyone! I hope you're all doing well!

Mostly got a couple things done that I've been putting off, unfortunately I didn't get as much done as I'd hoped.

https://www.patreon.com/posts/136133803

happy silksong day

✨️SHINY✨️