Game
Through the Thorns and Curses

1 year ago

Several options for the starting character figure




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Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Hi for all new followers

Thank you, @gamejolt , for the amazing opportunity to be presented at LVL UP EXPO!

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

New ability for additional diagonal movements. The way to avoid problems and save time

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'

Check out the game: https://bit.ly/absolum

work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.