




#Silksong day!
I never played Hollow Knight, but I'm looking forward to play both of the games once I start earning my own money
Next up
"The dead rises from the sword"
Inspired by 5 different artists I found on DeviantArt.
#Devruary I learnt some of it as I made small games on Scratch over the years until I left it for other engines.
And I'd watch devlogs and tips for devs on Youtube once in a while where I learnt some new stuff about gamedev (although I'm still a newbie).
#Devruary I'm using GB Studio!
It's an engine for developing games for the Gameboy (DMG & Colour) systems. (Many devs got to put their games on cartidges and play them on the actual consoles!)
It's block coding based so it's very easy to get the hang of.
Happiest Day
"The hunchback carcass of death"
Joltober Day 30 - #Witch
#Devruary Sidetracking between different projects at once!
I had this bad habit for a very long time, I'd be working on a game and then weeks later I'd be working on another game at the same time, and then leave the other game abandoned and so on. 
I always liked videogames, and as a kid I always wanted to make my own because creating stuff was my thing, so I started out with Scratch when I was in 3th grade and I'm now working on a GameBoy game! (I experiment with other game engines too)
#Devruary I always had this habit of backing up the project files, game assets and even concept art on my drive.
It's very useful for archiving stuff and if you need to recover something (or if you simply want to look back at your old stuff).































13 comments