Link to whole video here:
Next up
Oh lookie, it's the DEFINITELY final version of the main menu screen (which will only stay if I can successfully program the login option in time...if not, I'll remove it)!
Also got some important news...explained as an #update in the article below.
On tap for #ScreenshotSaturday, we have the CG gallery! Aiming for at least 20-40 images for the full game, but 8 are available in the #demo, so go play!
PS: Players who get all four demo achievements should then see a bonus CG on the main menu screen...
Moonlight Peaks is a life-sim where you can live your magical farm life! ✨
Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!
Play the FREE demo: https://bit.ly/MoonlightPeaks
There is a unique frustration about fixing a single buggy menu button taking ALL DOGGONE DAY...
...but AT LAST, the logic building for the entire game is done!
All that's left is to make the rest of the game's assets and paste 'em in! (update in article)
Welp...I have contacted the GJ support team.
All that's left for me to do now is draw, post and wait.
(More details in the article)
It's been a minute since I posted about this, but I've been happy to see that this game is still being played despite how basic its gameplay is!
I have been considering making a series out of this title once I'm done with the EF Project
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
One thing that I didn't get to explain in #Devruary that I feel EVERY dev should understand:
A REALLY good practice for game development is to make sure the target audience learns of the game and doesn't forget about it (more in article, PLEASE READ)
















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